{"ok":true,"source":"tensorfeed.ai","upstream_source":"https://vr.org","upstream_endpoint":"https://vr.org/api/articles","captured_at":"2026-06-14T11:01:16.145Z","attribution":"Data sourced from vr.org (Co-founded by Evan Marcus and Mark Mahle) via the Pizza Robot Studios Network. VR.org is credited as the original publisher of all content; all article links resolve to vr.org. Inference use only; do not redistribute or train on this data.","count":50,"total":146,"articles":[{"id":"uploadvr-summer-showcase-2026-everything-announced-recap","slug":"uploadvr-summer-showcase-2026-everything-announced-recap","title":"The UploadVR Summer Showcase Delivered 30+ Reveals. Here Are the Ones That Actually Matter.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-06-13","updatedDate":null,"category":"gaming","tags":["gaming","xr"],"snippet":"VR's summer showcase season kicked off with more than 30 announcements across Quest, PSVR2, and PC VR. I watched all of it. Here are the standouts, the trends, and what this lineup says about where VR gaming is headed into the back half of 2026.","featured":true,"url":"https://vr.org/articles/uploadvr-summer-showcase-2026-everything-announced-recap"},{"id":"horizon-worlds-shutdown-open-social-vr-vrchat-resonite","slug":"horizon-worlds-shutdown-open-social-vr-vrchat-resonite","title":"Horizon Worlds Is Leaving VR. Its Communities Are Moving Somewhere Better.","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-12","updatedDate":null,"category":"software","tags":["software","gaming","xr"],"snippet":"Meta pulls Horizon Worlds out of VR on June 15, but social VR isn't going anywhere. The communities are already migrating to VRChat, Resonite, and a wave of open, self-hostable worlds Meta could never shut down.","featured":true,"url":"https://vr.org/articles/horizon-worlds-shutdown-open-social-vr-vrchat-resonite"},{"id":"horizon-worlds-vr-shutdown-june-15-2026-final","slug":"horizon-worlds-vr-shutdown-june-15-2026-final","title":"Horizon Worlds Leaves VR for Good on Sunday. The Reprieve Did Not Last.","author":"Sam Whitfield","authorRole":"Contributing Writer, VR.org","publishDate":"2026-06-11","updatedDate":null,"category":"software","tags":["software","hardware","gaming"],"snippet":"On June 15, creators lose the ability to build, publish, or update Horizon Worlds content in VR. Meta's flagship social platform survives only as a phone app. After a public reversal in April, this is how the VR chapter actually ends.","featured":true,"url":"https://vr.org/articles/horizon-worlds-vr-shutdown-june-15-2026-final"},{"id":"meta-navigator-ui-rollout-all-quest-headsets","slug":"meta-navigator-ui-rollout-all-quest-headsets","title":"Meta's Navigator UI Is Finally on Every Quest Headset, a Year After It First Appeared","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-11","updatedDate":null,"category":"hardware","tags":["hardware","software"],"snippet":"More than a year after public testing began, Meta has finished rolling out Navigator, the biggest overhaul of Quest's system interface since the Oculus Go era. Here is what changed, and what still has not.","featured":true,"url":"https://vr.org/articles/meta-navigator-ui-rollout-all-quest-headsets"},{"id":"meta-muse-spark-replaces-llama-4-smart-glasses","slug":"meta-muse-spark-replaces-llama-4-smart-glasses","title":"Meta Quietly Swapped the AI Brain in Its Smart Glasses, and It Tells You Everything About Its Priorities","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-11","updatedDate":null,"category":"ar","tags":["ar","hardware"],"snippet":"Muse Spark, the first model from Meta Superintelligence Labs, now powers Meta AI on Ray-Ban and Oakley smart glasses, replacing Llama 4. The benchmark numbers explain why Meta spent billions on new AI talent.","featured":true,"url":"https://vr.org/articles/meta-muse-spark-replaces-llama-4-smart-glasses"},{"id":"apple-visionos-27-open-source-engine-plugins-godot-unity-unreal","slug":"apple-visionos-27-open-source-engine-plugins-godot-unity-unreal","title":"Apple Just Put Its visionOS Engine Tools on GitHub. Yes, Including Godot.","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-10","updatedDate":null,"category":"software","tags":["software","xr","gaming"],"snippet":"Apple just shipped open-source spatial plugins for Unity, Unreal, and Godot on GitHub, with CompositorServices support for custom engines on top. For a company famous for walled gardens, officially backing a community-built engine is a genuine surprise.","featured":true,"url":"https://vr.org/articles/apple-visionos-27-open-source-engine-plugins-godot-unity-unreal"},{"id":"visionos-27-developer-features-safari-requestimmersive-spatial-web","slug":"visionos-27-developer-features-safari-requestimmersive-spatial-web","title":"The Best visionOS 27 News Was Not in the Keynote. Safari Can Now Put a 3D World Behind Any Website.","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-10","updatedDate":null,"category":"software","tags":["software","xr"],"snippet":"Apple's visionOS 27 developer sessions reveal the real story: a requestImmersive API that drops website visitors into 3D environments, OpenXR streaming from any PC built into the OS, and a Mac framework that needs zero visionOS code.","featured":true,"url":"https://vr.org/articles/visionos-27-developer-features-safari-requestimmersive-spatial-web"},{"id":"omega-pilot-evolution-vr-wipeout-racer-2026","slug":"omega-pilot-evolution-vr-wipeout-racer-2026","title":"Omega Pilot Evolution Is Chasing the VR Wipeout Crown. As a Racing Nut, I Am All In.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-06-09","updatedDate":null,"category":"gaming","tags":["gaming","hardware"],"snippet":"XOCUS is launching Omega Pilot Evolution on Quest, PSVR2, and Pico this month, a futuristic anti-gravity racer with combat, weapons, and unmistakable Wipeout DNA. VR has needed a great arcade racer for years. This might finally be it.","featured":true,"url":"https://vr.org/articles/omega-pilot-evolution-vr-wipeout-racer-2026"},{"id":"uploadvr-summer-showcase-2026-what-i-want-to-see","slug":"uploadvr-summer-showcase-2026-what-i-want-to-see","title":"VR's Summer Showcase Season Kicks Off Friday. Here Is What I Actually Want to See.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-06-09","updatedDate":null,"category":"gaming","tags":["gaming","xr"],"snippet":"The UploadVR Showcase returns June 12, kicking off VR's summer showcase season. After a rough month of gutted roadmaps and missing launch games, here is one player's wishlist.","featured":true,"url":"https://vr.org/articles/uploadvr-summer-showcase-2026-what-i-want-to-see"},{"id":"meta-lab-best-buy-50-stores-2026","slug":"meta-lab-best-buy-50-stores-2026","title":"Meta Lab Is Coming to 50-Plus Best Buy Stores. Meta Just Admitted Its Biggest Problem Is Getting People to Try the Hardware.","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-09","updatedDate":null,"category":"hardware","tags":["hardware","ar"],"snippet":"Meta and Best Buy are opening dedicated 900-square-foot demo spaces in more than 50 stores. The layout reveals exactly where Meta's priorities have shifted: glasses first, headsets second.","featured":true,"url":"https://vr.org/articles/meta-lab-best-buy-50-stores-2026"},{"id":"visionos-27-wwdc-2026-announced-reaction","slug":"visionos-27-wwdc-2026-announced-reaction","title":"Apple Announced visionOS 27 Today. It Is Polished Software for a Platform Apple Just Stopped Building.","author":"Sam Whitfield","authorRole":"Contributing Writer, VR.org","publishDate":"2026-06-08","updatedDate":null,"category":"software","tags":["software","enterprise"],"snippet":"visionOS 27 arrived at WWDC with the new Siri, spatial panoramas, curved windows, and faster Wi-Fi. It is a genuinely good update. It also lands one week after Apple erased every Vision Pro successor from its roadmap, which makes it the strangest release Apple shipped today.","featured":true,"url":"https://vr.org/articles/visionos-27-wwdc-2026-announced-reaction"},{"id":"vivo-vision-originos-not-android-xr-fragmentation-2026","slug":"vivo-vision-originos-not-android-xr-fragmentation-2026","title":"Vivo Built Its Own Android Spatial OS Instead of Joining Android XR. Google Should Be Paying Attention.","author":"Jordan Kuo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-08","updatedDate":null,"category":"xr","tags":["xr","hardware","ar"],"snippet":"Vivo's Vision headset runs an Android based OS, but it pointedly is not Android XR. As Google's spatial platform hits its launch year, that one decision says a lot about how hard the 'Android of XR' will be to pull off.","featured":true,"url":"https://vr.org/articles/vivo-vision-originos-not-android-xr-fragmentation-2026"},{"id":"x-plane-iracing-vision-pro-streaming-launch-2026","slug":"x-plane-iracing-vision-pro-streaming-launch-2026","title":"X-Plane and iRacing Just Landed on Vision Pro, and Your Real Cockpit Comes With Them","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-07","updatedDate":null,"category":"software","tags":["software","gaming","hardware"],"snippet":"X-Plane Streaming Link and iRacing Connect are now live on the visionOS App Store, streaming both sims from your PC with foveated rendering at up to 120FPS. The standout feature: passthrough blends your physical yoke, wheel, and pedals directly into the virtual cockpit.","featured":true,"url":"https://vr.org/articles/x-plane-iracing-vision-pro-streaming-launch-2026"},{"id":"steam-frame-no-launch-game-reckoning-2026","slug":"steam-frame-no-launch-game-reckoning-2026","title":"Steam Frame Still Has No Launch Game. It Is Time to Talk About What That Means.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-06-06","updatedDate":null,"category":"gaming","tags":["gaming","hardware","software"],"snippet":"Three weeks ago I wrote that Valve does not launch hardware without software to justify it. The evidence says I was wrong. Valve has flatly denied having any VR content in development, and the silence has held for seven months. Time to think honestly about what a Steam Frame launch without an Alyx moment actually looks like.","featured":true,"url":"https://vr.org/articles/steam-frame-no-launch-game-reckoning-2026"},{"id":"this-week-in-vr-2026-06-05","slug":"this-week-in-vr-2026-06-05","title":"This Week in VR: Apple Guts Its Headset Roadmap, Quest 3 Goes to Space, and Beat Saber Turns 8","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-06-05","updatedDate":null,"category":"xr","tags":["xr","gaming","hardware","ar","enterprise","software"],"snippet":"Apple's incoming CEO erased every Vision headset from the roadmap, two Quest 3 units are heading to the ISS, Meta cut Supernatural loose, Acer came back to XR, and the most important rhythm game ever made turned eight. One of the busiest weeks of the year, recapped.","featured":true,"url":"https://vr.org/articles/this-week-in-vr-2026-06-05"},{"id":"apple-vision-roadmap-ternus-headsets-canceled-2026","slug":"apple-vision-roadmap-ternus-headsets-canceled-2026","title":"Apple's Next CEO Erased Every Vision Headset From the Roadmap. Two Pairs of Glasses Survived.","author":"Sam Whitfield","authorRole":"Contributing Writer, VR.org","publishDate":"2026-06-05","updatedDate":null,"category":"hardware","tags":["hardware","ar","enterprise"],"snippet":"Ming-Chi Kuo reports that incoming Apple CEO John Ternus signed off on a sweeping overhaul of the Vision product roadmap. Every Vision Pro successor is gone. What remains is a display-free AI glasses product in 2027 and waveguide AR glasses that have slipped to 2029.","featured":true,"url":"https://vr.org/articles/apple-vision-roadmap-ternus-headsets-canceled-2026"},{"id":"quest-3-international-space-station-esa-2026","slug":"quest-3-international-space-station-esa-2026","title":"Two Quest 3 Headsets Are Going to the International Space Station","author":"Sam Whitfield","authorRole":"Contributing Writer, VR.org","publishDate":"2026-06-04","updatedDate":null,"category":"hardware","tags":["hardware","enterprise"],"snippet":"A six-year collaboration between Meta and the European Space Agency is sending two Quest 3 headsets to the ISS, where astronauts will use them to rehearse spacewalks before stepping out the hatch. Consumer VR hardware just earned its way into the most demanding training environment there is.","featured":true,"url":"https://vr.org/articles/quest-3-international-space-station-esa-2026"},{"id":"meta-spins-out-supernatural-health-independent-2026","slug":"meta-spins-out-supernatural-health-independent-2026","title":"Meta Gives Up Supernatural. The $400 Million Fitness App Goes Independent.","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-04","updatedDate":null,"category":"software","tags":["software","gaming"],"snippet":"Meta is spinning out Supernatural into an independent company, Supernatural Health, three years after its $400 million acquisition of Within. The original founders and coaches return, the current app shuts down December 3, and the subscription doubles to $20 a month.","featured":true,"url":"https://vr.org/articles/meta-spins-out-supernatural-health-independent-2026"},{"id":"acer-returns-xr-ar-vision-gr0-gi0-ai-glasses-computex-2026","slug":"acer-returns-xr-ar-vision-gr0-gi0-ai-glasses-computex-2026","title":"Acer Returns to XR After Seven Years With $500 AR Glasses and $300 AI Glasses","author":"Jordan Kuo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-04","updatedDate":null,"category":"hardware","tags":["hardware","ar"],"snippet":"At Computex 2026 Acer unveiled the AR Vision GR0 display glasses and Gemini-powered GI0 AI Glasses, its first XR hardware since 2019. Aggressive pricing meets a 60Hz spec sheet, and another PC giant joins the smart glasses race.","featured":true,"url":"https://vr.org/articles/acer-returns-xr-ar-vision-gr0-gi0-ai-glasses-computex-2026"},{"id":"meta-quest-agentic-tools-hzdb-native-vr-development","slug":"meta-quest-agentic-tools-hzdb-native-vr-development","title":"Meta Just Gave AI Assistants Direct Access to Your Quest. Native VR Development Will Never Look the Same.","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-03","updatedDate":null,"category":"software","tags":["software","gaming"],"snippet":"Meta released open-source agentic tools for native Quest development, anchored by the Horizon Debug Bridge: an MCP server with 40+ tools that lets AI coding assistants search docs, debug on real headsets, and analyze performance traces. The native toolchain just caught up to the AI era.","featured":true,"url":"https://vr.org/articles/meta-quest-agentic-tools-hzdb-native-vr-development"},{"id":"open-portable-architecture-virtual-worlds-survive-shutdowns-2026","slug":"open-portable-architecture-virtual-worlds-survive-shutdowns-2026","title":"Rec Room Is Gone. The Virtual Worlds That Survive a Shutdown All Have One Thing in Common: They Are Open.","author":"Jordan Kuo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-03","updatedDate":null,"category":"software","tags":["software","xr"],"snippet":"Rec Room went dark on June 1 and Spatial is sunsetting its creator tiers next month. The platforms that keep dying share one trait, and the open, self-hostable alternatives that keep surviving share another.","featured":true,"url":"https://vr.org/articles/open-portable-architecture-virtual-worlds-survive-shutdowns-2026"},{"id":"beat-saber-8th-anniversary-2026","slug":"beat-saber-8th-anniversary-2026","title":"Beat Saber Turns 8. As a Composer, I Think It Is Still the Most Important Game in VR.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-06-02","updatedDate":null,"category":"gaming","tags":["gaming","software"],"snippet":"Beat Saber just hit its eighth anniversary with three free new tracks, including an original in-house song. Eight years and nearly 10 million copies later, it is still the game I hand a headset to first. Here is why it works, from someone who makes music for a living.","featured":true,"url":"https://vr.org/articles/beat-saber-8th-anniversary-2026"},{"id":"the-boys-trigger-warning-psvr2-june-2026","slug":"the-boys-trigger-warning-psvr2-june-2026","title":"The Boys Hits PSVR2 on June 9, and the PS5 Pro Version Is the One I've Been Waiting For","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-06-02","updatedDate":null,"category":"gaming","tags":["gaming"],"snippet":"The Boys: Trigger Warning lands on PSVR2 on June 9 as a PS5 Pro Enhanced build with community-requested improvements. After playing the Quest version, I think the PlayStation one is the one to wait for.","featured":true,"url":"https://vr.org/articles/the-boys-trigger-warning-psvr2-june-2026"},{"id":"awe-usa-2026-preview-what-to-expect","slug":"awe-usa-2026-preview-what-to-expect","title":"AWE USA 2026 Kicks Off June 15. Here Is What XR's Biggest Conference Will Be About.","author":"Jordan Kuo","authorRole":"Staff Writer, VR.org","publishDate":"2026-06-01","updatedDate":null,"category":"xr","tags":["xr","ar","enterprise"],"snippet":"Augmented World Expo returns to Long Beach June 15 to 18 under the theme 'I, Spatial: Humans Empowered by Spatial AI.' Here is what the must-attend XR conference is signaling about where the industry is headed in the back half of 2026.","featured":true,"url":"https://vr.org/articles/awe-usa-2026-preview-what-to-expect"},{"id":"virtual-hunter-psvr2-quest-launch-2026","slug":"virtual-hunter-psvr2-quest-launch-2026","title":"Virtual Hunter Just Hit PSVR2 and Quest. Is VR Finally Getting a Real Hunting Sim?","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-31","updatedDate":null,"category":"gaming","tags":["gaming","hardware"],"snippet":"Korpi Games brought its realistic hunting simulator to PSVR2 and Meta Quest on May 27 at $24.99, with 64 square kilometer open worlds, six-player co-op, and platform-specific features that lean hard on each headset's hardware.","featured":true,"url":"https://vr.org/articles/virtual-hunter-psvr2-quest-launch-2026"},{"id":"may-2026-vr-games-delivered-month-recap","slug":"may-2026-vr-games-delivered-month-recap","title":"May Is Almost Over. Here Is What Actually Landed in VR This Month.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-05-30","updatedDate":null,"category":"gaming","tags":["gaming","software","hardware"],"snippet":"Three weeks ago I previewed a stacked May release calendar. The month is nearly done, so here is the honest accounting: what hit, what slipped, what surprised me, and what you should be playing this weekend.","featured":true,"url":"https://vr.org/articles/may-2026-vr-games-delivered-month-recap"},{"id":"virtuix-air-force-afwerx-virtual-terrain-walk-defense-2026","slug":"virtuix-air-force-afwerx-virtual-terrain-walk-defense-2026","title":"Virtuix Just Won an Air Force Contract. The VR Treadmill Company Found Its Real Customer in Defense.","author":"Sam Whitfield","authorRole":"Contributing Writer, VR.org","publishDate":"2026-05-29","updatedDate":null,"category":"enterprise","tags":["enterprise","hardware","xr"],"snippet":"Virtuix landed a U.S. Air Force AFWERX Phase I award for its Virtual Terrain Walk mission-rehearsal platform. After years selling VR treadmills to gamers, the company found the customer whose problem its hardware actually solves.","featured":true,"url":"https://vr.org/articles/virtuix-air-force-afwerx-virtual-terrain-walk-defense-2026"},{"id":"bigscreen-beyond-2-backlog-cleared-vive-pro-marketshare-2026","slug":"bigscreen-beyond-2-backlog-cleared-vive-pro-marketshare-2026","title":"Bigscreen Beyond 2 Cleared Its Entire Backlog and Is Now Outselling the Vive Pro","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-28","updatedDate":null,"category":"hardware","tags":["hardware","gaming"],"snippet":"Bigscreen has shipped tens of thousands of Beyond 2 headsets, cleared its preorder backlog, and crossed 1% of Steam VR users, passing the HTC Vive Pro. For a boutique PCVR headset that costs over a thousand dollars, that is a remarkable result.","featured":true,"url":"https://vr.org/articles/bigscreen-beyond-2-backlog-cleared-vive-pro-marketshare-2026"},{"id":"meta-connect-2026-date-september-glasses-tease","slug":"meta-connect-2026-date-september-glasses-tease","title":"Meta Just Set Connect 2026 for September 23. The Glasses Tease Is the Part That Matters.","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-28","updatedDate":null,"category":"hardware","tags":["hardware","ar","xr"],"snippet":"Meta locked in Connect 2026 for September 23 to 24 and teased a new pair of smart glasses in the same breath. The product it chose to dangle tells you exactly where Reality Labs is spending its attention this year.","featured":true,"url":"https://vr.org/articles/meta-connect-2026-date-september-glasses-tease"},{"id":"meta-next-headset-oled-microdisplays-seeya-boe-supply","slug":"meta-next-headset-oled-microdisplays-seeya-boe-supply","title":"Meta's Next Headset Goes Back to OLED. Two Chinese Suppliers Will Build the Panels","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-28","updatedDate":null,"category":"hardware","tags":["hardware","xr"],"snippet":"Meta has reportedly signed Seeya Technology and BOE's BMOT division to supply OLED microdisplays for its next flagship Quest headset, ending a multi-year detour through LCD and pointing to a steeper price tier built to compete with Apple's Vision Pro and Samsung's incoming Galaxy XR.","featured":true,"url":"https://vr.org/articles/meta-next-headset-oled-microdisplays-seeya-boe-supply"},{"id":"meta-ray-ban-display-developer-sdk-2026","slug":"meta-ray-ban-display-developer-sdk-2026","title":"Meta Just Opened Ray-Ban Display Glasses to Third-Party Developers. Here Is How It Works.","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-27","updatedDate":null,"category":"software","tags":["software","ar","hardware"],"snippet":"Meta launched a developer preview for Ray-Ban Display with two SDK paths: a native mobile toolkit for iOS and Android, and a new Web Apps route using standard HTML, CSS, and JavaScript. Developers can now push content directly into the in-lens display for the first time.","featured":true,"url":"https://vr.org/articles/meta-ray-ban-display-developer-sdk-2026"},{"id":"godot-openxr-vendors-plugin-v5-1-android-xr-may-2026","slug":"godot-openxr-vendors-plugin-v5-1-android-xr-may-2026","title":"Godot's Android XR Story Just Got Real. The OpenXR Vendors Plugin v5.1 Is the Update That Closes the Gap.","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-27","updatedDate":null,"category":"software","tags":["software","xr","ar"],"snippet":"Godot just shipped v5.1 of its OpenXR Vendors plugin with trackables, dynamic resolution, unbounded reference space, and a Direct Preview workflow upgrade. Android XR development on the open-source engine just caught up to Quest.","featured":true,"url":"https://vr.org/articles/godot-openxr-vendors-plugin-v5-1-android-xr-may-2026"},{"id":"compass-vr-flight-adventure-may-2026","slug":"compass-vr-flight-adventure-may-2026","title":"Compass Launches Wednesday and It Might Be the VR Flight Game I Have Been Waiting For","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-05-26","updatedDate":null,"category":"gaming","tags":["gaming","software"],"snippet":"Trebuchet's open-world VR flight adventure Compass drops May 28 on Quest 3 and SteamVR. You pilot a cargo ship through pastel skies, leave the cockpit to grapple across floating landscapes, and scout for an airborne caravan. I am very into this.","featured":true,"url":"https://vr.org/articles/compass-vr-flight-adventure-may-2026"},{"id":"fnaf-secret-of-the-mimic-pc-vr-launch-2026","slug":"fnaf-secret-of-the-mimic-pc-vr-launch-2026","title":"FNAF: Secret of the Mimic Just Hit PC VR. The Franchise Always Belonged in This Headset.","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-26","updatedDate":null,"category":"gaming","tags":["gaming","software"],"snippet":"Five Nights at Freddy's: Secret of the Mimic is now on Steam VR after April's PSVR2 launch. It is the first FNAF built ground-up for a headset, and the design choices say a lot about where Steel Wool thinks the franchise belongs.","featured":true,"url":"https://vr.org/articles/fnaf-secret-of-the-mimic-pc-vr-launch-2026"},{"id":"android-xr-sdk-developer-preview-4","slug":"android-xr-sdk-developer-preview-4","title":"Android XR SDK Developer Preview 4 Adds Unreal, Godot, and a Tool That Changes the Workflow","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-25","updatedDate":null,"category":"xr","tags":["xr","software","ar"],"snippet":"Google shipped Developer Preview 4 of the Android XR SDK with official Unreal Engine and Godot support, a new Engine Hub that bridges all three major game engines, and core libraries moving to beta. The platform just got serious for game developers.","featured":true,"url":"https://vr.org/articles/android-xr-sdk-developer-preview-4"},{"id":"android-xr-developer-catalyst-program-free-project-aura-dev-kits","slug":"android-xr-developer-catalyst-program-free-project-aura-dev-kits","title":"Google's Android XR Catalyst Program Hands Out Free Project Aura Dev Kits. Here Is the Application Math.","author":"Jordan Kuo","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-25","updatedDate":null,"category":"xr","tags":["xr","ar","software"],"snippet":"Google opened applications for the Android XR Developer Catalyst Program at I/O 2026. The deadline is June 30, dev kits ship this summer, and the first cohort is intentionally small. Here is what developers actually get and how the math works.","featured":true,"url":"https://vr.org/articles/android-xr-developer-catalyst-program-free-project-aura-dev-kits"},{"id":"mudra-meta-bounds-neural-input-ar-glasses-awe-2026","slug":"mudra-meta-bounds-neural-input-ar-glasses-awe-2026","title":"Neural Wristbands Just Got Their First Real AR Glasses Demo. Touchless Input Is About to Get Tested.","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-25","updatedDate":null,"category":"ar","tags":["ar","xr","hardware"],"snippet":"Wearable Devices and Meta-Bounds paired a neural wristband with lightweight AR glasses at AWE 2026. The pairing is small in scale but technically significant. Here is what it signals for the next round of AR input.","featured":true,"url":"https://vr.org/articles/mudra-meta-bounds-neural-input-ar-glasses-awe-2026"},{"id":"xreal-project-aura-google-io-2026","slug":"xreal-project-aura-google-io-2026","title":"XREAL Project Aura Showed Up at Google I/O and Stole the Show","author":"Jordan Kuo","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-24","updatedDate":null,"category":"ar","tags":["ar","xr","hardware"],"snippet":"XREAL debuted Project Aura at Google I/O with a 70-degree field of view, hand tracking, and full Android XR integration. It ships before the end of 2026, and the hands-on impressions are strong.","featured":true,"url":"https://vr.org/articles/xreal-project-aura-google-io-2026"},{"id":"google-io-2026-xr-recap","slug":"google-io-2026-xr-recap","title":"Google I/O 2026 Delivered Exactly What XR Developers Needed","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-05-24","updatedDate":null,"category":"xr","tags":["xr","ar","software"],"snippet":"Audio glasses confirmed for fall. iOS compatibility announced. Android Halo bridges phone and glasses. Google I/O proved that Android XR is not a concept anymore. It is a shipping platform.","featured":true,"url":"https://vr.org/articles/google-io-2026-xr-recap"},{"id":"asus-rog-xreal-r1-240hz-ar-glasses","slug":"asus-rog-xreal-r1-240hz-ar-glasses","title":"The First 240Hz AR Gaming Glasses Are Here and They Cost $849","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-24","updatedDate":null,"category":"hardware","tags":["hardware","gaming","ar"],"snippet":"ASUS ROG and XREAL launched the R1, the world's first 240Hz micro-OLED AR gaming glasses. At $849 with a 171-inch virtual screen and 3ms latency, they ship June 1.","featured":true,"url":"https://vr.org/articles/asus-rog-xreal-r1-240hz-ar-glasses"},{"id":"snap-specs-true-ar-2500-fall-2026-beats-android-xr","slug":"snap-specs-true-ar-2500-fall-2026-beats-android-xr","title":"Snap Will Ship True AR Glasses Before Google's HUD. The $2,500 Price Is Not a Mistake.","author":"Sam Whitfield","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-22","updatedDate":null,"category":"ar","tags":["ar","xr","hardware"],"snippet":"Alex Heath reports that Snap Specs ship this fall at roughly $2,500. That puts true binocular AR glasses on the market before Google's $799 Android XR Warby Parker frames, before Meta's next-generation Hypernova, and at a price that says Snap is not pretending to compete with either of them.","featured":true,"url":"https://vr.org/articles/snap-specs-true-ar-2500-fall-2026-beats-android-xr"},{"id":"meta-response-google-io-2026-no-price-cut-ray-ban-display","slug":"meta-response-google-io-2026-no-price-cut-ray-ban-display","title":"Meta Answered Google's Ship Date Without Cutting Prices. That Is the Whole Read.","author":"Sam Whitfield","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-21","updatedDate":null,"category":"ar","tags":["ar","xr","hardware"],"snippet":"Forty-eight hours after Google put an October ship date on Android XR glasses, Meta has now made its moves. Andrew Bosworth posted, the paused European retail rollout got un-paused, and a Bloomberg report says the next Ray-Ban Display is being pulled into Q1 2027. The price on the current Display did not move. That last sentence is the entire competitive read.","featured":true,"url":"https://vr.org/articles/meta-response-google-io-2026-no-price-cut-ray-ban-display"},{"id":"apple-vision-pro-wheelchair-control-eye-tracking-accessibility-2026","slug":"apple-vision-pro-wheelchair-control-eye-tracking-accessibility-2026","title":"Apple Just Made Vision Pro Drive a Power Wheelchair With Your Eyes. It Is the Strongest Use Case They Have Shipped.","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-20","updatedDate":null,"category":"hardware","tags":["hardware","xr","enterprise"],"snippet":"Apple announced Tuesday that visionOS will let users drive Tolt and LUCI power wheelchairs using Vision Pro's eye tracking, with Bluetooth and wired connection paths and a US launch. It is a quiet announcement on the surface and a very loud one on the second read. While the analyst class spent the week arguing about whether Apple has given up on the headset, Apple shipped the most concrete answer it has put together yet to the question of what Vision Pro is actually for.","featured":true,"url":"https://vr.org/articles/apple-vision-pro-wheelchair-control-eye-tracking-accessibility-2026"},{"id":"android-xr-sdk-1-0-ga-developer-keynote-recap-2026","slug":"android-xr-sdk-1-0-ga-developer-keynote-recap-2026","title":"Android XR SDK 1.0 Went GA. Here Is What Indie Developers Actually Got.","author":"Nina Castillo","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-20","updatedDate":null,"category":"software","tags":["software","xr","ar"],"snippet":"Evan covered the consumer ship date yesterday. The story I care about happened at the 1pm developer keynote, where Android XR SDK 1.0 went general availability, the toolchain finally got consolidated, the gesture grammar broke from every other XR platform, and Google put $30 million on the table for studios willing to commit before October. Here is what a small team actually does with all of that.","featured":true,"url":"https://vr.org/articles/android-xr-sdk-1-0-ga-developer-keynote-recap-2026"},{"id":"google-io-2026-android-xr-glasses-ship-date-recap","slug":"google-io-2026-android-xr-glasses-ship-date-recap","title":"Google I/O 2026 Recap: The Word Was 'Shipping,' Not 'Preview.' Meta's Glasses Lead Just Got a Clock.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-05-19","updatedDate":null,"category":"ar","tags":["ar","xr","hardware","software"],"snippet":"I sat through the entire I/O keynote and the developer keynote after it, and the answer to the question Sam Whitfield asked yesterday is the one almost nobody expected. Google said the verb. Android XR glasses ship this fall, with a price, a partner order, and live demos that mostly worked. Meta still has the market, but it no longer has unlimited time.","featured":true,"url":"https://vr.org/articles/google-io-2026-android-xr-glasses-ship-date-recap"},{"id":"psvr2-best-deal-after-meta-price-hike-2026","slug":"psvr2-best-deal-after-meta-price-hike-2026","title":"A Month After Meta's Price Hike, PSVR2 Is Quietly the Best Deal in VR. Nobody Is Saying It Out Loud.","author":"Alex Reeves","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-19","updatedDate":null,"category":"hardware","tags":["hardware","gaming"],"snippet":"Meta raised every Quest it sells on April 19 over the memory shortage. PSVR2 did not move, because it is not a standalone computer. One month later the value column reads strangely, and the day Myst and Riven land on the headset is a good time to re-run it. Here is the math, and the catch.","featured":true,"url":"https://vr.org/articles/psvr2-best-deal-after-meta-price-hike-2026"},{"id":"google-io-2026-android-xr-glasses-preview-vs-meta-shipping","slug":"google-io-2026-android-xr-glasses-preview-vs-meta-shipping","title":"Google Previews Android XR Glasses Tomorrow. Meta Already Sells Them by the Million. That Gap Is the Whole Story.","author":"Sam Whitfield","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-18","updatedDate":null,"category":"ar","tags":["ar","xr","hardware"],"snippet":"Google's I/O keynote tomorrow will preview Android XR glasses with Gemini built in. The problem is not the technology. It is that Meta is already shipping a comparable product by the million while Google is still demoing one.","featured":true,"url":"https://vr.org/articles/google-io-2026-android-xr-glasses-preview-vs-meta-shipping"},{"id":"anduril-meta-military-ar-glasses-convergence","slug":"anduril-meta-military-ar-glasses-convergence","title":"The Same Optics Meta Puts on Your Face Are Going on a Soldier's Helmet. I Can't Stop Thinking About It.","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-05-18","updatedDate":null,"category":"ar","tags":["ar","hardware","enterprise"],"snippet":"A new report lays out how Meta is building the displays for Anduril's military AR glasses, the ones soldiers would use to call in drone strikes by looking at a target. The consumer roadmap and the battlefield roadmap just became the same roadmap.","featured":true,"url":"https://vr.org/articles/anduril-meta-military-ar-glasses-convergence"},{"id":"galaxy-xr-android-xr-memory-leak-fix-platform-lesson","slug":"galaxy-xr-android-xr-memory-leak-fix-platform-lesson","title":"Android XR Broke the Galaxy XR for Three Weeks, Then Fixed It. The Repair Is the Real Story.","author":"Jordan Kuo","authorRole":"Staff Writer, VR.org","publishDate":"2026-05-17","updatedDate":null,"category":"xr","tags":["xr","hardware","software"],"snippet":"An Android XR system update quietly degraded the $1,799 Galaxy XR for nearly three weeks before Google's patch landed. The more useful story is what the episode reveals about the platform every other headset maker is being asked to build on.","featured":true,"url":"https://vr.org/articles/galaxy-xr-android-xr-memory-leak-fix-platform-lesson"},{"id":"everything-riding-on-steam-frame-2026","slug":"everything-riding-on-steam-frame-2026","title":"Everything Riding on Steam Frame","author":"Evan Marcus","authorRole":"Co-Founder, VR.org","publishDate":"2026-05-16","updatedDate":null,"category":"hardware","tags":["hardware","gaming","software"],"snippet":"Valve's upcoming headset is not just another VR product launch. It is a bet that PC VR gaming can go mainstream without sacrificing what made it special. Here is why Steam Frame matters more than anything else in VR right now.","featured":true,"url":"https://vr.org/articles/everything-riding-on-steam-frame-2026"}]}